Compra Mk50TWL Vehicle Battler Custom Slider PC

Dove comprare la chiave Steam Mk50TWL Vehicle Battler Custom Slider {6} più economica? Confronta i prezzi da 1 store e scegli la soluzione migliore tra 1 offerte su XD.deals. Al momento il prezzo {6} più basso per Mk50TWL Vehicle Battler Custom Slider nei keyshop è su 4,99 € (0% di sconto).

Keyshops
Non disponibile
Compra nello store ufficiale:
4,99 €
Compra nei keyshop:
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Store ufficiali (1)

DRM:
Steam
Steam
Steam
Mk50TWL Vehicle Battler Custom Slider
Windows
2sett fa
DRM:
Steam
Steam
4,99 €

Info su Mk50TWL Vehicle Battler Custom Slider

Mk50TWL Vehicle Battler Custom Slider - info sul gioco
ABOUT:

Take a control over a faction & vehicle design deploying units of various sizes, weapons, propulsion systems and electronic warfare capabilities, manage resources and laws and survive in politically fragmented sci-fi galaxy. Or disable survival. Or play battles. Or skip 4x and play missions on home planet.

Real time tactics -  without base building or units "spawning" during battles. With turn based campaign in galaxy map.

Single-player, indie.

Realism inspired battle systems mixed with "more traditional RTS" where vision, accuracy, target size, terrain, weather or electronic warfare can be important in addition to damage and hit points.

The game focus is more on complex mechanics and larger unit count in battles. Less on detailed graphics.

FEATURES:

Component based vehicle customization

Playable with pre-designed faction units or using custom component based vehicle designer where dragging slider can increase / decrease vehicle size, component size, internal space available.

Unit designer is about selecting a propulsion type (tracks, wheels, rotor, spaceship, building, ...) and then adding components to it that define what the unit is.

Internal components like engines or fuel tanks are not visible and fill up the internal space. They are destroyed when vehicle hitpoints deplete.

External components that cannot be directly covered by armor including fragile radars or wheels or wings. These can be destroyed when physically hit presenting weakspots and making fragmentation and flak ammo useful vs. high armor units.

Weapons and missile customization includes various guidance types and ammo types.

 

 

Vision based warfare

Seeing enemies before they see you is important.

Using EW or sci-fi camouflage fields. Standing in bushes or trees.

When an unit fires its weapons their VisibleAt% and signature is raised increasing the distance that it can be detected.

Units have dynamic radar and emi-heat signatures governing the detection range of enemy sensors.

In practice stealth situations are not common but possible.

 

 

 

Realism inspired balancing mixed with hitpoints and damage

Large vs small units & weapons is a cost-efficiency design choice.

Larger units may have larger signatures with larger hitbox.

Larger weapons have less damage per second per volume dedicated to weapon as their smaller counterparts while costing more ammo or power to fire. They tend to have larger reload time and range.

Armor is more likely to block smaller weapons because they tend to be lower damage per shot.

Different front/side/rear/top armor values for hull and blocks/turrets.

 

 

 

Player - AI behaviours

Units can automatically retreat at low hp or ammo, attempt to scout, seek battle, keep range and/or rotation to target.

 

 

 

Non cheating battle AI

AI has exactly the same vision rules as player during battle. It knows player approximate start position the same way as player knows Possible Enemy Location markers.

 

 

 

Campaign focused on survival or 4x

Campaign experience is without goals or quests. There is no win condition.

The single defeat condition is loss of home planet.

A typical campaign is about holding stability on owned planets while building up vehicle roster and engaging in battles via. missions. Money can be used to purchase nearly everything. But for more effective faction a management of minerals, materials, tactical ops. and similar is required.

Technology is divided into 5 tiers where single technology unlocks multiple components. 

Tier 1 is pre missile age, tier 2 is current era and tier 3 is sci-fi with bubble shields.

Campaign can be customized to not feature faction vs. faction wars or raids or to feature only space, ocean or land battles and relevant vehicle designs.

 

 

 

Basic Logistics

No advanced logistics management is needed but it can be feasible.

In most battles, making sure that the design has enough fuel/power to reach

enemies while having ammo for a few minutes is enough.

Most units need power, fuel, ammoM (0-99mm), ammoX (100-199mm), ammoXL (200+ mm). And there is possibility of supply depots.

But as the battle drags on, situations such as artillery running out of ammo or radar planes turning off their active radars because running out of power can happen.

 

 

 

Right click order modifiers

E.g. R click with Q is rotate instead of move. R is reverse. Ctrl is attack move. Alt to lower aircraft flight altitude or submarine surfacing. These combinations can be used together.

 

 

WORTH MENTION:

NOT a voxel vehicle builder game

Designer allows up to around 50 resizeable "blocks" with custom front/side/... armor to be attached but this is not the focus of this game.

These "blocks" are addition to hull of the design.

Bad pathfinding

Terrain is semi-procedural and its up to the player to determine whether their land units should attempt to climb that hill or not. But beware as flipped vehicles can sometimes get stuck for the rest of battle, auto unflip feature may work for units not in combat. 

Pathfinding around bodies of water is not yet properly implemented.

Simple physics

Not a physics simulator game. Physics are approximated, simple and designed for performance.

Demo

Demo is an older version of game that also ends the campaign after 1.5 year in game time.

No music

No FPV kamikaze drones

Realism setting is mixed with "traditional rts", these drones could easily break balance as imo irl they are counter to vehicles and this game is about vehicles.

Interfaccia:
English
Sottotitoli:
English

Classificazione per età

Non disponibile

Minimo:

  • Processore: 2.5 GHz - 2 Cores (64-bit)
  • Memoria: 8 GB RAM
  • Grafica: 2 GB
  • DirectX: Version 11
  • Archiviazione: 4 GB available space
  • Note aggiuntive: SSD highly recommended

Consigliato:

  • Processore: 2.5 GHz - 2 Cores (64-bit)
  • Memoria: 8 GB RAM
  • Grafica: 2 GB
  • DirectX: Version 11
  • Archiviazione: 4 GB available space
  • Note aggiuntive: SSD highly recommended
Minimo storico
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FAQ

8 domande

Prima di cercare una chiave economica di Mk50TWL Vehicle Battler Custom Slider, controlla le informazioni essenziali. Sviluppato da TimberWoodLumber Games. Pubblicato da TimberWoodLumber Games. Data di uscita su PC: 27 dic 2025. Generi: Strategy, Early Access. Categorie: Family Sharing, Single-player, Steam Cloud.

Q

Dove comprare una chiave Steam di Mk50TWL Vehicle Battler Custom Slider a poco?

Grazie al nostro comparatore di prezzi e ai codici sconto verificati, puoi acquistare una chiave di Mk50TWL Vehicle Battler Custom Slider a partire da 4,99 €. Questa offerta è disponibile su Steam ed è tra le più economiche sul mercato. Tutte le chiavi su XD.deals vengono consegnate in formato digitale e sono disponibili per il download immediato dopo il pagamento. I prezzi includono già le commissioni e i codici promozionali applicati, così vedi sempre il prezzo più basso di Mk50TWL Vehicle Battler Custom Slider su PC. Controlla lo storico prezzi di Mk50TWL Vehicle Battler Custom Slider per acquistare al momento migliore.

Secondo il nostro ultimo aggiornamento (aggiorniamo i prezzi Steam più volte al giorno), il prezzo di Mk50TWL Vehicle Battler Custom Slider su Steam è 4,99 €. Puoi risparmiare un ulteriore ~6% pagando con una carta regalo Steam scontata.

Il nostro tracker dei prezzi copre sia i rivenditori ufficiali che i marketplace di chiavi, così puoi trovare Mk50TWL Vehicle Battler Custom Slider in offerta anche al di fuori delle promozioni stagionali. Al momento rileviamo 1 offerta attiva da store ufficiali e keyshop. Controlla la tabella qui sopra, confronta con il minimo storico e imposta un avviso per non perdere il prossimo calo di prezzo.

Secondo i nostri dati, Mk50TWL Vehicle Battler Custom Slider non è attualmente disponibile su GeForce NOW. Dovrai eseguirlo localmente sul tuo PC. Sfoglia i giochi disponibili su GeForce NOW.

. Mk50TWL Vehicle Battler Custom Slider ha una pagina ufficiale su Steam. Puoi anche acquistare una chiave Steam di Mk50TWL Vehicle Battler Custom Slider da venditori terzi. Il nostro comparatore include attualmente 1 offerta con DRM Steam. Scegline una per assicurarti che il download di Mk50TWL Vehicle Battler Custom Slider avvenga sulla piattaforma di Valve.

Non al momento. Valve classifica Mk50TWL Vehicle Battler Custom Slider come non supportato su Steam Deck. Tieni d'occhio XD.deals - tracciamo gli aggiornamenti di Proton e le soluzioni della community. Sfoglia i giochi Steam Deck Verified o Steam Deck Playable.

Mk50TWL Vehicle Battler Custom Slider non sembra essere disponibile su PC Game Pass, EA Play, Ubisoft+ o altri servizi in abbonamento per PC al momento. L'unica opzione è acquistare il gioco - usa XD.deals per trovare il prezzo migliore.

No - XD.deals non è un negozio. Siamo un comparatore di prezzi che traccia le migliori offerte per Mk50TWL Vehicle Battler Custom Slider tra store ufficiali e keyshop verificati. Clicca "Vai al negozio" accanto a qualsiasi offerta e verrai reindirizzato al sito del rivenditore per completare l'acquisto.

Migliori prezzi per Mk50TWL Vehicle Battler Custom Slider

1 Steam Steam Official
4,99 €

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