Sitry & Chami Desktop Pet is a free to play indie casual simulation that places two hand-painted characters directly onto a Windows desktop. Sitry and her companion Chami appear on the taskbar and interact with open application windows, responding to typing, mouse movements, and idle moments without requiring dedicated play sessions. The experience centers on quiet companionship during work, study, or other computer tasks, with visual elements rendered in warm gouache style.
Gameplay
The core loop revolves around passive observation and light interaction. Sitry climbs the borders of active windows and perches on title bars, letting her legs dangle while users continue normal desktop activity. Keystrokes trigger a reactive bongo drumming animation on a small drum set or laptop prop, creating rhythmic visual feedback tied directly to typing speed and frequency.
Mouse-based interactions include gentle head pats that prompt positive responses and the option to offer macarons as snacks. These actions unlock paired animations between Sitry and Chami along with Korean voice lines. When left unattended, Sitry occasionally initiates toggleable pranks such as paint splatters across the screen, hammer taps, cursor tugs with a rope, or sudden flashlight effects. A tray menu or the key combination Ctrl+Alt+Shift+C clears any visual effects immediately.
Customization comes through five gouache skins for Sitry, including a default look, 4PM Pajama, Apprentice Maid, Devil Hoodie, and Full-Course Chami. Additional props like cushions, snack tables, and starlight lamps can be placed around the desktop area to alter the surrounding environment. The entire setup runs as a lightweight overlay that does not interrupt other programs.
Game Modes
The title functions as a single continuous simulation experience rather than offering separate named modes. All features operate within one unified desktop companion state that remains active whenever the application runs. Users can toggle prank behaviors on or off through the system tray, but no distinct gameplay variants such as competitive, story-driven, or challenge modes exist. The focus stays on seamless integration with everyday computer use across work, browsing, or gaming sessions.
Is It Worth Playing?
Players seeking a low-maintenance visual companion that reacts to keyboard input and window management will find the feature set matches the described interactions precisely. The hand-painted aesthetic and reactive animations provide consistent visual interest without demanding attention or resources. Because the game remains in a pre-release state with a planned launch on December 1, 2026, no player reviews or long-term update history are available yet. Those who enjoy similar desktop overlay applications may appreciate the specific window-climbing mechanics, bongo reactivity, and prank options as fresh additions to the genre. Availability as a free to play title on PC removes any financial barrier to trying the core loop once it becomes accessible. The simulation suits users who want background activity rather than active gameplay loops or progression systems.