Seeing Eyes is a dark gothic survivors-like action RPG adventure available on PC. Players take control of a full party of warriors rather than a single character, combining deck drafting with grid-based positioning to survive escalating waves of enemies in a grim fantasy setting.
Gameplay
The core loop centers on building and deploying a deck of units and abilities before each run begins. Warriors are positioned across a grid layout to form defensive lines against approaching threats. As the horde intensifies from scattered attackers to overwhelming numbers, decisions about placement and ability timing determine whether the party maintains its ground.
Combat emphasizes collective party management over individual hero control. Units interact through their drafted abilities to counter specific enemy types, while the grid system requires careful spatial awareness to avoid being flanked or overrun. Every engagement builds toward a decisive outcome where collected resources either secure an escape or remain behind upon defeat.
Game Modes
The primary experience consists of self-contained runs that follow a consistent structure. Each attempt involves drafting a fresh deck, establishing positions on the grid, and enduring the progressive enemy surge until one of two conclusions is reached: successful passage through the portal carrying accumulated loot or elimination in the field.
This run-based format encourages repeated attempts with different deck compositions and positioning strategies. No additional distinct modes have been detailed beyond this core survivors-like framework focused on endurance and extraction.
Setting and Atmosphere
The game unfolds in dark gothic environments filled with dungeons, graveyards, coffins, and candle-lit crypts. Stylized fantasy violence depicts battles against skeletons, goblins, and demons using weapons and magic, accompanied by brief blood effects on impact. Occult ritual imagery reinforces the grim tone throughout the proceedings.
Players navigate these spaces while directing their party against the mounting horde. The visual and thematic elements remain consistent with the described mature content, which excludes sexual material, nudity, profanity, or substance depictions.
Is It Worth Playing?
Seeing Eyes remains unreleased with a planned date listed as to be announced and currently shows no user reviews on its platform page. The single-player focus and emphasis on party command through deck drafting and grid tactics may appeal to those seeking a variation on survivors-like gameplay that prioritizes group coordination over lone-wolf survival.
Prospective players interested in combining RPG deck-building elements with positional combat in a gothic fantasy context can monitor its development for future availability. The verified mechanics center on the described run structure and party management, which form the foundation for its intended experience once launched.