Metlivi Adventure is a private, collaborative narrative adventure for 1–4 players, where every action helps shape a shared story.
Create a private room, invite your friends, choose your characters, and step into the same unfolding adventure. There is no fixed turn order — players can act whenever they are ready, while the story engine processes each action in sequence and continues the narrative based on what has happened so far.
Shape the Story Together
Describe what your character wants to do, and the story will respond.
Your actions are interpreted in the context of the current scene, your character, and the events that have already taken place. Successful actions become part of the shared story and may change the situation for everyone, creating new opportunities — or new complications — for the group.
Your Character Matters
Every character brings their own strengths, weaknesses, inventory, personal goals, and evolving state into the adventure. These details help shape how your actions are interpreted and how your story unfolds.
Play at Your Own Pace
There is no designated active player. Submit an action whenever you are ready, and each action is resolved in the order it arrives.
With a limited number of actions per adventure, every decision matters. React to new events, cooperate with other characters, pursue your own ideas, or take the story in an unexpected direction.
Public and Private Actions
Not everything has to be shared.
Choose whether an action is visible to the whole group or kept private. Private actions and their outcomes are shown only to the player who made them, allowing characters to keep secrets, investigate independently, or pursue personal goals within the same story.
A Shared Adventure, Not a Competition
Metlivi Adventure has no rankings, winners, or losers.
The goal is to create and complete a memorable story together. When every player's actions have been resolved, the adventure reaches its conclusion and the completed story is saved for you to revisit later.
Key Features
Private narrative adventures for 1–4 players
Shared stories shaped by player-written actions
Character-driven outcomes shaped by strengths, weaknesses, inventory, and personal objectives
No fixed turn order — act whenever you are ready
Public and private actions within the same adventure
Character and story states that evolve as events unfold
A limited action system that keeps each adventure focused
Completed stories saved for later review
No PvP, rankings, winners, or losers — the story itself is the outcome