Heavy Metal Death Can is a single-player survival horror game developed by Krufs Productions and available on PS5. Set aboard the HMS Domherren submarine in an alternate-history version of late-1970s Sweden, the title places players in the role of a diver who awakens to find the vessel overrun by crew members transformed by an unknown substance called the Sludge. The experience draws directly from classic survival horror mechanics while incorporating a distinctive Nordic naval atmosphere and a heavy metal-infused soundtrack.
Gameplay
The core loop centers on exploration of the cramped, rusting corridors of the submarine. Fixed camera angles dictate the view in each area, requiring careful navigation and awareness of threats that can appear suddenly from off-screen. Tank controls form the default movement scheme, though modern control options are available for those who prefer them. Resource management is central, with ammunition kept deliberately scarce and every shot demanding consideration. Inventory space is limited, forcing players to prioritize items such as makeshift keys, health supplies, and keepsakes that advance the story.
Combat occurs against zombie-like enemies created by the Sludge, but direct confrontation is rarely the optimal path. Players must instead use the environment, timing, and limited tools to survive encounters. The submarine setting reinforces a sense of isolation, with every hatch and corridor potentially hiding new dangers or clues about the incident. Progress involves locating survivors who offer fragments of information and uneasy alliances, while piecing together the events that led to the outbreak.
Game Modes
Heavy Metal Death Can offers a single continuous single-player campaign. There are no separate multiplayer modes, co-operative options, or competitive formats. The entire experience unfolds through one narrative-driven sequence of events aboard the submarine, with replay value derived from different approaches to resource use and exploration rather than alternate modes.
Story and Setting
The narrative unfolds in an alternate-history Cold War era where Scandinavian nations have formed a united entity. The HMS Domherren has submerged in the Norwegian Sea after an incident involving the Sludge, an organism that has possessed and reanimated the crew. Players encounter named survivors including the enigmatic Milton and the nihilistic Captain Olof, each carrying personal motivations that influence interactions. The story reveals layers of conspiracy and the origins of the Sludge through documents, conversations, and environmental details scattered throughout the vessel. A distorted guitar and analog synth soundtrack underscores the tension, blending periods of unsettling silence with sudden musical intensity.
Is It Worth Playing?
Heavy Metal Death Can appeals most to players who appreciate classic survival horror design. Its fixed cameras, deliberate pacing, and emphasis on scarcity create a consistently tense atmosphere that rewards patience and observation. The unique submarine setting and Swedish cultural contrasts add freshness to familiar mechanics without altering the core challenge. Recent console releases on PS5 expand accessibility for those who prefer playing on that platform. Reviews from players and critics highlight strong writing, compelling atmosphere, and faithful recreation of retro horror tension, though some note the old-school controls and lack of handholding may frustrate those accustomed to modern action-oriented titles. If the combination of limited resources, fixed perspectives, and a confined nautical environment sounds engaging, the game delivers a focused and memorable experience.