| Componente | Minimo: | Consigliato: |
|---|---|---|
| Processore | Intel or AMD, at least 2 cores | Intel or AMD, at least 2 cores |
| Memoria | 1 GB RAM | 1 GB RAM |
| Grafica | OpenGL 3.3, 256MB VRAM, 1280x720 (720p) Minimum Resolution. Tested at least 30 frames per second on Intel Integrated GPUs + AMD APUs. | OpenGL 3.3, 256MB VRAM, 1280x720 (720p) Minimum Resolution. Tested at least 30 frames per second on Intel Integrated GPUs + AMD APUs. |
| Archiviazione | 128 MB available space | 128 MB available space |
| Note aggiuntive | FleetCOMM uses FMOD Studio by Firelight Technologies. Tested on mono and stereo speakers+headphones; FRAPS highly recommended for gameplay video recording. Incompatible with current version of Bandicam. Suggestions + beta-testers for recording software can be sent [email protected] | FleetCOMM uses FMOD Studio by Firelight Technologies. Tested on mono and stereo speakers+headphones; FRAPS highly recommended for gameplay video recording. Incompatible with current version of Bandicam. Suggestions + beta-testers for recording software can be sent [email protected] |
Per eseguire FleetCOMM sul tuo PC, hai bisogno almeno di un processore Intel / AMD, at least 2 cores e di una scheda grafica OpenGL 3.3, 256MB VRAM, 1280x720 (720p) Minimum Resolution. Tested at least 30 frames per second on Intel Integrated GPUs + AMD APUs.. Per la migliore esperienza, si consiglia un processore Intel / AMD, at least 2 cores e una GPU OpenGL 3.3, 256MB VRAM, 1280x720 (720p) Minimum Resolution. Tested at least 30 frames per second on Intel Integrated GPUs + AMD APUs.. Il gioco richiede anche almeno 1 GB RAM di RAM, 128 MB available space di spazio su disco, — come sistema operativo e DirectX —. Controlla la tabella completa delle specifiche qui sopra e confrontala con il tuo hardware per assicurarti che FleetCOMM funzioni senza problemi sul tuo sistema.