Fakin It XL delivers a social deduction party game experience built around deception and group interrogation on PS5. Players use their phones or tablets as controllers while one shared screen displays the action, creating a setup that works for both local gatherings and remote sessions with friends.
Gameplay
The core loop centers on a simple prompt delivered to most participants through their devices. Everyone except the Faker receives the same instruction, such as raising a hand in response to a personal question or offering an opinion on a topic. The Faker receives no prompt or limited information and must mimic the group convincingly through actions or answers.
After the initial responses, the full prompt becomes visible to all. The Faker then crafts explanations or defenses to avoid detection while others question and analyze inconsistencies in behavior or statements. This process repeats across three rounds, with points awarded based on successful deception or accurate identification of the Faker.
Physical gestures like hand raises, finger counts, or facial expressions form part of many rounds, but the system adapts these for different play styles. The emphasis stays on quick thinking, observation of others, and verbal deflection during the interrogation phase.
Game Modes
At the start of each session, players select between in-room and remote options. The in-room mode supports direct interaction in the same space, allowing natural observation of gestures and reactions around a shared screen.
Remote mode customizes round types for video calls or streams. Avatars on the main screen perform actions on behalf of players, handling gestures that would otherwise require pointing or visible movement in person. This keeps the bluffing and questioning intact without needing everyone in one location.
Only one copy of the game is required for a group, with additional participants joining via web browsers or apps on their own devices. The structure supports up to eight players total, expanding the scale of suspicion and group dynamics compared to earlier versions.
Question Types and Content
Classic prompt styles return alongside fresh additions designed to increase variety in deception methods. Emojinal Damage requires answers framed as emojis, where the Faker works from a broader category rather than the exact question. Thumb Luck involves quick thumbs-up or thumbs-down votes on a sequence of items, leaving the Faker to commit without full context.
These new types combine with established formats to create multiple avenues for misdirection. The expanded content pool refreshes familiar mechanics while maintaining the lighthearted tone focused on personal revelations and group banter.
Is It Worth Playing?
Fakin It XL suits groups that enjoy social deduction and light strategy through bluffing and deduction. The remote-friendly design broadens accessibility for players separated by distance, while the increased player limit and new question types add depth for repeat sessions.
Reception highlights its strength as an updated take on a popular format, with praise for the seamless integration of remote options and the fresh content that extends play without overcomplicating the rules. It appeals especially to those who value quick setup, phone-based controls, and laughter from unexpected lies or sharp observations among friends.
The game rewards careful listening and adaptability more than any single skill, making it approachable for casual gatherings yet engaging for dedicated party game enthusiasts on PS5.