Dana: The Cyber Relic is a single-player 3D platformer that blends action and adventure elements in an indie package built for PC. Players control Dana, a young explorer who enters a fragmented digital realm after passing through a mysterious portal. The story follows her encounters with the Bolseros, the inhabitants of this unreal space, while she works to uncover hidden truths behind the worlds she traverses.
Gameplay
The core loop centers on precise movement through 48 levels spread across four distinct themed worlds. Dana navigates obstacles using a set of fluid abilities that include jumping, gliding, dashing, running, swimming, and striking with an axe. These tools serve both to clear hazards and to discover alternate routes within each stage. Levels incorporate environmental challenges tied to their aesthetics, such as laser grids in one area or document-based platforms in another, encouraging players to chain movements efficiently.
Progression flows through a central Hub that acts as the gateway between worlds. Story elements advance as Dana completes levels and interacts with the environment and Bolseros. The design supports multiple approaches: straightforward paths for completion and hidden shortcuts or sequence breaks that reward experimentation. This structure keeps sessions focused on exploration and timing without requiring complex resource management or external systems.
Game Modes
The game operates entirely in single-player format with no separate competitive or cooperative modes. Players progress through the 48 levels in a linear campaign structure connected by the Hub. Each world presents its own set of platforming challenges that build on the movement toolkit, allowing for repeated attempts to improve personal times or uncover additional secrets. The emphasis remains on individual mastery of the controls rather than any multiplayer interaction or branching game modes.
Worlds and Level Design
Four themed worlds define the visual and mechanical variety. Vaporwave features neon grids and retro-futuristic elements that test timing against fast-moving hazards. Frutiger Aero offers bright, optimistic environments with water and floral motifs that shift focus toward swimming and gliding sections. RetroPC transforms everyday computing icons like windows and folders into climbable surfaces and obstacles. Glitch serves as the unstable final area where digital breakdowns create unpredictable platforming demands. Together these settings deliver 48 distinct stages that maintain a consistent emphasis on precision and discovery.
Is It Worth Playing?
Dana: The Cyber Relic targets players who enjoy accessible yet demanding 3D platformers with room for personal improvement. The movement system feels responsive from the start, making initial completion approachable while leaving clear incentives for speedrunners to hunt optimal routes. With its single-player focus and self-contained campaign, the title suits those seeking a contained adventure without ongoing seasonal content or external progression layers. Since the game remains in a pre-release state with no published player feedback available, interested players can monitor its launch for confirmation on final polish and performance across different hardware setups. Those drawn to retro-inspired digital aesthetics and straightforward platforming challenges will find the most direct appeal in its structure.