Stalkers whisper about ten artifacts hidden in a secret bunker, with a collector offering big money for them all. You track down the bunker and step inside, only to discover the spare batteries are gone. Your flashlight runs on a strict timer, forcing quick decisions in the dark.
This first-person indie adventure puts you on a tense walker through dim corridors. Grab objects, hunt for keys to push deeper, but the dwindling charge sets a hard limit on every run. Action fans who thrive on time pressure and scavenging will keep coming back.
There was a story going around among stalkers about ten artifacts buried in a secret bunker and a collector who was ready to pay a large sum of money for these artifacts
and finally you managed to find this bunker, but as soon as you entered it, it turned out that someone stole all the spare batteries, and the flashlight charge will not last long, the timer will show how much charge is left...
This is a first-person walker, you need to collect objects, look for keys, but time is limited