Voidtrain is a survival crafting adventure game set aboard a customizable train traveling through an interdimensional void. Players start with a basic handcart and expand it into a full locomotive with multiple wagons, engines from different eras, storage, workbenches, and defensive setups while navigating floating islands, depots, and hazardous environments filled with creatures and enemies.
Gameplay
The central loop involves keeping the train moving along tracks while collecting resources, often by fishing or gathering materials from the surroundings. Players stop at safe points or depots to craft weapons, build structures on the train, and upgrade components. Combat occurs against waves of enemies or during arena encounters, with weapons that players assemble from interchangeable parts for varied performance. Exploration takes players to puzzle-filled islands, outposts to clear, and minefield areas, all while managing train speed, inventory space, and defenses. The first-person perspective keeps focus on hands-on building and shooting, with the train itself serving as both home base and mobile platform. Progression ties to visiting more depots and increasing overall train development, which unlocks new mechanics and tougher challenges over time.
With the Tour de Void content, Rofleemo creatures become interactive passengers. Players construct dedicated tourist stations and seating on the train to welcome them aboard temporarily. These passengers issue specific tasks and challenges during travel, and completing them yields tickets redeemable for perks, upgrades, trophies, rail skins, character items, and train decorations. This adds a layer of passenger management alongside the existing resource and combat systems.
Game Modes
Voidtrain supports single-player campaigns where one engineer handles all train operations, resource management, and defense alone. Online co-op allows up to four players to share duties on the same train, coordinating builds, combat roles, and exploration in real time. No separate competitive or versus modes exist; the focus remains on cooperative survival and progression through the void. The Tour de Void features integrate into both single-player and co-op sessions, letting groups manage passenger tasks together for shared rewards.
Exploration and Progression
The world consists of procedurally shifting void landscapes with distinct islands offering puzzles, resources, and combat opportunities. Depots serve as key stops for trading and resting, while arenas provide structured enemy encounters. Train customization extends beyond function to include visual rail skins and interior decorations unlocked through tickets. Overall advancement comes from repeated journeys that accumulate materials, technology levels, and passenger interactions, gradually transforming the initial handcart into a heavily equipped express train capable of handling deeper void sections.
Is It Worth Playing?
Voidtrain delivers a distinctive train-based survival experience that appeals to players who enjoy methodical crafting and incremental base building on a moving platform. The core systems of resource gathering, train expansion, and combat hold together well for dozens of hours, especially when shared in co-op. Recent player feedback shows mostly positive overall reception, though some note the loop can feel repetitive after the early progression stages. The Tour de Void addition brings meaningful variety through passenger tasks and reward spending, encouraging continued engagement with existing mechanics. It suits those comfortable with survival crafting loops and first-person action, particularly if they value creative train design and steady exploration over fast-paced narrative or large-scale multiplayer. Availability on PC makes it accessible for solo or small-group play without additional requirements.