THE PRIVATE COLLECTION — One is pocket change. The set is a fortune.
High above the city, four collectors have turned their homes into private museums: a watchmaker, a violinist, a professor and a money man, each owning something they shouldn't. An anonymous client calls it liberating. Your lawyer would object. Good thing you don't have one.
Every villa is a different heist. Time a household that runs to the minute. Cross a concert hall during rehearsal. Stay out of the professor's lamplight. Then the finale: laser corridors, armed guards and a camera on backup power.
No pawn shop will touch one-of-a-kind loot. Complete a collection on your hideout shelves and a buyer appears on BlackBay. Or keep it all to yourself for a permanent bonus in the neighborhood.
Includes:
Raven Hills, a new area with 4 collectors' estates,
new missions,
museum-grade security: display cases, pressure pads, frame alarms, lasers,
4 new tools of the trade: Case Cutter, Sensor Spoofer, Conservator's Kit, Art Courier Case: pack a masterpiece into a padded wheeled case and roll it past the neighbors like it's luggage,
4+1 collections to assemble: sell a set or collect the masterpieces; drop one and it's damaged for good, at half the price,
extra jobs to do,
new achievements.
How to start: take the contract "Private viewing" (The Curators) in Thief Contracts on your PC (min. lvl 27).